The average framerate (top-right corner) was around 90 FPS in 1920×1080 with DLSS ON. I tested the demo on a GeForce RTX 3060 Ti + Ryzen 7 5800X. The ray tracing SDKs are available through NvRTX while DLSS is available as a UE 4.26 plugin.
This application allows you to toggle ray-traced reflections, ray-traced translucency, DLSS, RTX Direct Illumination, and RTX Global Illumination to visualize the difference in real-time. Freelancer Showcase allows you to scroll through endless, beautiful work done by the millions of freelancers on. RTX Technology Showcase project files are also available for further guidance and discovery of the benefits that ray tracing and AI brings to your projects. Browse Unreal Engine showcase at Freelancer. Mark Morgan contributed the statue piece and Michael Clausen made the. I was responsible for the modeling, meshing, texturing/materials and lighting/post-process in the level, while Tim did all the effects. Today, NVIDIA released RTX Technology Showcase – an interactive demo built from NVIDIA’s RTX Unreal Engine 4.26 Branch (NvRTX). Hey Polycount, Around a year ago I got to work with FX Artist Tim Elek on making a sample Showcase for some of the effects in UE4. Moreover, there are not likely to be a lot, if any, made in the future. NVIDIA has published few days ago a tech-demo (735MB) that shows the ray tracing in action through Unreal Engine 4. Answer (1 of 5): To the best of my knowledge, the answer is that there are none.